local hx__yunmie__active = fk.CreateSkill{
  name = "#hx__yunmie__active",

  tags = {},
}

hx__yunmie__active:addEffect("active",{
  name = "#hx__yunmie__active",
  interaction = function (self, player)
    local num = player:getMark("hx__yunmie_damage")
    return UI.Spin{from = 0, to = num, default = num }
  end,
  target_num = 0,
  target_filter = Util.FalseFunc,
  card_num = 0,
  card_filter = Util.FalseFunc,
})

return hx__yunmie__active